LDR
| 02713cam a22004458i 4500 |
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001 | 11533087 |
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003 | True |
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005 | 20221118011929.0 |
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008 | 191101s2020 enka 001 0 eng d |
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015 | | . |
‡aGBC003124
‡2bnb |
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016 | 7 | . |
‡a019666201
‡2Uk |
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020 | | . |
‡a9781912904822
‡q(pbk.) |
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020 | | . |
‡a1912904829 |
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029 | 0 | . |
‡aUKMGB
‡b019666201 |
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035 | | . |
‡a(OCoLC)1140117704 |
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040 | | . |
‡aUKMGB
‡beng
‡erda
‡cUKMGB
‡dOCLCO
‡dOCLCF
‡dNZAUC
‡dWC4
‡dCLE
‡dAYP
‡dUtOrBLW |
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043 | | . |
‡aa-ja---
‡0http://id.loc.gov/vocabulary/geographicAreas/a-ja |
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049 | | . |
‡aAYPP |
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050 | | 4. |
‡aNC1764.5.J3
‡bM37 2020
‡0http://id.loc.gov/authorities/classification/N |
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082 | 0 | 4. |
‡a741.51
‡223 |
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100 | 1 | . |
‡aMarlborough, Max,
‡eauthor.
‡0no2016061909
‡0(True)560310 |
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245 | 1 | 4. |
‡aThe art of drawing manga.
‡pAction & movement /
‡cMax Marlborough ; illustrated by David Antram. |
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246 | 3 | . |
‡aAction & movement |
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246 | 3 | . |
‡aAction and movement |
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264 | | 1. |
‡aBrighton :
‡bBook House,
‡c2020. |
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300 | | . |
‡a62 pages :
‡billustrations (colour) ;
‡c23 cm |
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336 | | . |
‡atext
‡btxt
‡2rdacontent |
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336 | | . |
‡astill image
‡bsti
‡2rdacontent |
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337 | | . |
‡aunmediated
‡bn
‡2rdamedia |
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338 | | . |
‡avolume
‡bnc
‡2rdacarrier |
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500 | | . |
‡aIncludes index. |
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505 | 0 | . |
‡aMaking a start -- Introduction -- Introduction (2) -- Perspective -- Materials -- Styles -- Styles continued -- Inking -- Heads -- Hair -- Expressions -- Creases and folds -- Action poses -- Adding movement -- Actions and characters -- Martial arts -- Action kick -- Jumping fighter -- Fighting action -- Falling in a fight -- Explosive action -- Vampire fight -- Warrior -- Samurai -- Defensive girl -- Mecha giant robot -- Robot. |
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520 | | . |
‡aThis dynamic title in The Art of Drawing series explores a thrilling variety of movements--jumping, kicking, punching, and more--in the hugely popular manga style. From a samurai standing defiant, his sword drawn for battle, to a hero fighting a vampire for his life, Manga Action & Movement shows artists how to draw an array of spectacularly energetic characters and action-packed scenes. Easy-to-follow instructions and striking step-by-step illustrations introduce materials and key concepts such as perspective and proportion. Beginners will find all the necessary details to help them successfully capture martial arts moves, powerful jumps and kicks in the air, explosive throws, dangerous falls, and defensive poses. |
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650 | | 0. |
‡aComic books, strips, etc.
‡zJapan
‡xTechnique.
‡0sh2009120731
‡0(True)703662 |
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650 | | 0. |
‡aCartoon characters
‡zJapan.
‡0sh 85020529 |
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650 | | 0. |
‡aFigure drawing
‡xTechnique.
‡0sh2008103716
‡0(True)688786 |
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700 | 1 | . |
‡aAntram, David,
‡d1958-
‡eillustrator.
‡0n 95008823
‡0(True)236098 |
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994 | | . |
‡aC0
‡bAYP |
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905 | | . |
‡uAPLSIMMS |
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901 | | . |
‡a11533087
‡b
‡c11533087
‡tbiblio
‡soclc |
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